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Deep Desert Wiki Dune: Awakening
Trading

What Is Solari? Currency & Economy Basics

How to make Solari in Dune: Awakening: the earning order (schematics, Deep Desert drops, surplus materials), Exchange fee rules, and a first-10-hours starter route.

Quick Answer Verified Direct Solution

Solari is player-only currency with no NPC buyers. The highest-earning order is: sell rare schematics, then high-value Deep Desert drops, then bulk surplus materials, then processed goods, then activity rewards. You cannot buy Solari with real money.

The currency

Solari is the player currency of Dune: Awakening, earned through gameplay and spent on the Exchange. The Exchange is the only trading market - it is player-driven, with no NPC shops or market makers, and terminals sit at Arrakeen and Harko Village.

That one fact changes how you should think about money. No vendor buys your surplus at a fixed rate, and no shop sells gear for Solari. Every unit you spend goes to another player’s listing. The value of your Solari is whatever sellers on your World will accept, which is why two players who earn at the same pace can end up with very different buying power.

How to make Solari, ranked

There is no NPC buyer, so every Solari comes from listing something another player wants. Sources rank by value per hour, from highest to lowest:

  1. Sell rare schematics. A Mk6 blueprint from the Deep Desert is the single most valuable thing you can list. Because every tier is tradeable and top tiers are scarce, they carry the highest per-sale price - community reports put them in the tens of thousands of Solari (single-source, unverified). See Schematics guide.
  2. Sell high-value Deep Desert drops. Named gear, rare materials and unique items from Testing Stations, Wrecks and Loot Caves. Lower unit price than schematics but more reliable supply. See the Deep Desert page.
  3. Sell surplus gathered materials. Ore, spice and other basic resources in bulk. Steady, low-skill demand; the flat daily listing fee is what squeezes the margin.
  4. Craft high-tier items then resell. Process raw materials into finished goods for added value. Only worth it once you have the recipes and the materials pipeline.
  5. Missions and event rewards. Reliable but low per-unit Solari; treat as a bonus, not a farm.
Income sourceDifficultyYield per hourEntry bar
Rare schematicsHigh (luck + Deep Desert)Highest, but lumpyDeep Desert rotation access
Named Deep Desert dropsMedium-HighHighSurvive the rotation
Bulk surplus materialsLowMedium, steadyBasic gathering
Crafted / processed goodsMediumMediumUnlocked recipes
Missions and eventsLowLow, reliableQuest access

Exchange rules that shape profit

Three fixed mechanics frame every listing:

  • Offer cap: 20 offers per player. The cap counts completed and cancelled offers too, so clear the My Orders tab.
  • Expiry: completed sales sit in My Orders for 30 days, unclaimed, then expire.
  • Fees: a 20 Solari/day occupation fee per listing, plus a price fee of 2% on day 1 and 1% on each later day.

The two fees pull in different directions. Cheap items are squeezed by the flat 20/day charge - move them fast or sell in bulk. Expensive items are squeezed by the percentage - a fast sale at a fair price beats holding out. Full fee math and a worked example are on the Exchange guide.

New-player route: the first 10 hours

Do not chase one big sale. Build turnover:

  1. Gather the nodes around your Sietch and process the ore and spice into refined materials.
  2. At your first trip to an Exchange terminal, list surplus refined materials in modest bulk lots - enough to clear the 20 Solari/day fee and still profit.
  3. Reinvest the proceeds into the materials and tools that let you reach the Deep Desert sooner.
  4. Once you can run the Deep Desert, switch your focus to schematics and named drops, where the real Solari lives.

The goal of the first session is to learn the terminal rhythm - list, wait, claim, relist - rather than to strike it rich.

Economy warnings

  • World economies are independent. Prices on one World mean nothing on another. Always price against the live board at your terminal.
  • The fee trap. Leaving a low-value item listed for weeks burns more in occupation fee than it earns. Clear stale listings.
  • No market feed. There is no price history and no reference quote in game. Check the board right before you price.
  • RMT is banned. Any cash deal outside the Exchange breaks the rules and risks a ban. There is no safe version of it.

For what is actually tradeable, see Schematics. The Market hub holds the fee calculator, and World selection explains why your prices are World-specific.

FAQ

See the front-matter FAQ for buying Solari with cash, fastest sellers, the starter route and World independence.

What we do not know

Dune: Awakening has no official wiki, so this site is an independent fan project. Official sources do not publish earning rates, and they vary by activity, so treat any specific “best Solari farm” figure as unverified. Live Exchange quotes are out of scope: Funcom publishes no market API and the rules of conduct forbid scraping, so current prices can only be read in game at a terminal.

References

How to read this page: the Exchange mechanics (occupation fee, price-fee schedule, offer cap, terminal locations, claim rules) come from the official Funcom help center. The earning ranking and starter route are our reasoning for an independent fan site, not an official Funcom statement.

Frequently asked questions

Can I buy Solari with real money?

No. There is no sanctioned way to buy Solari for cash. RMT sites that sell Solari violate Funcom's rules of conduct and carry a ban risk. Solari is earned only through gameplay and player-to-player Exchange trading.

What sells fastest on the Exchange?

Steady movers are surplus gathered materials (ore, spice) and needed consumables. The highest-value movers are rare Mk6 schematics and named Deep Desert drops, but those sell less often - they pay more per sale.

How do I make my first Solari?

Gather and process the materials near your Sietch, list surplus in bulk at the Arrakeen or Harko Village terminal, and bank the small fees. The first 10 hours are about turnover, not one big sale.

Is my Solari shared across Worlds?

No. Every World runs its own economy and Exchange. Solari, listings and market prices are World-specific; changing Worlds means a fresh economy footprint.