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Deep Desert Wiki Dune: Awakening

Deep Desert: this week

Weekly rotation tracking for the Deep Desert: regional reset times, the fixed zone structure, and a dated archive of each week's rotating content. Updated every Tuesday after the sandstorm wipe.

Quick Answer Weekly Reset Cadence

The Deep Desert completely wipes and resets every Tuesday. Key regional wipe times: North America at Tuesday 10:00, Europe at Tuesday 03:00, and Asia at Monday 21:00. The Coriolis sandstorm builds over 8 to 10 hours, erasing player structures and rotating Mk6 schematics across the 81-cell grid.

Week of 2026-11-03: rotation data recorded.

Reset schedule

RegionLocal reset time
North AmericaTuesday 10:00
South AmericaTuesday 08:00
EuropeTuesday 03:00
OceaniaMonday 19:00
AsiaMonday 21:00

Weekly Deep Desert reset (local time): North America Tue 10:00 · South America Tue 08:00 · Europe Tue 03:00 · Oceania Mon 19:00 · Asia Mon 21:00 [verified, Funcom]. The ~8–10 hour sandstorm buildup and the wipe at storm peak are a third-party community observation; Funcom has confirmed the weekly reset and the Monday-to-Tuesday storm window but has not published an official buildup duration. [third-party]

Zone structure (fixed)

  • 81-cell grid: rows A–I, columns 1–9 (A1-I9)
  • PvE rows A–E · PvP rows F–I
  • PvP output multiplier: 2.5x multiplier to mining yield and spice harvesting in the PvP instance [verified, Funcom help center]
  • Shield Wall: Fixed along rows A/B
  • Sandstorm: 8–10 hour buildup (third-party) · wipe at storm peak

Spawn points

  • Wreck of the Eumenes (A1) · A1
  • Wreck of the Hicetas (A1) · A1
  • Imperial Testing Station 37 (A2) · A2
  • Wreck of the Hyperbatas (A2) · A2
  • Wreck of the Archidamas III (A3) · A3
  • Imperial Testing Station 185 (A3) · A3
  • Wreck of the Cycliadas (A3) · A3
  • Imperial Testing Station 148 (A4) · A4
  • Wreck of the Dioedas (A4) · A4
  • Wreck of the Xenophon (A5) · A5
  • Imperial Testing Station 93 (A5) · A5
  • Wreck of the Proxenus (A7) · A7
  • Imperial Testing Station 186 (A8) · A8
  • Wreck of the Orsippus (A9) · A9
  • Imperial Testing Station 217 (A9) · A9
  • Wreck of the Stasanor (A9) · A9
  • Loot Cave · B5
  • Loot Cave · B7
  • Loot Cave · C2
  • Loot Cave · C5
  • Loot Cave · C7
  • Loot Cave · C8
  • Testing Station: The Hidden Garden · D2
  • Loot Cave · D4
  • Loot Cave · D6
  • Wreck: The Walkway · D6
  • Loot Cave · D8
  • Loot Cave · D9
  • Wreck: The Walkway · E3
  • Testing Station: Mannequin Manor · E8
  • Loot Cave · F1
  • Testing Station: The Spice Silo · F4
  • Loot Cave · F6
  • Wreck: The Walkway · F7
  • Testing Station: Spice Sanctum · F9
  • Loot Cave · F9
  • Loot Cave · G3
  • Loot Cave · G7
  • Testing Station: Cactus Chaos · H2
  • Wreck: The Walkway · H2
  • Loot Cave · H4
  • Wreck: The Walkway · H8
  • Testing Station: The Water Plant · H8
  • Testing Station: The Forgotten Cells · I1
  • Loot Cave · I2
  • Wreck: The Walkway · I5
  • Loot Cave · I9

Mk6 schematic pool

  • Albatross Wing Module Mk6 (Weapons)
  • Bigger Buggy Boot Mk6 (Vehicle Components)
  • Bluddshot Buggy Engine Mk6 (Garments)
  • Collapsible Dew Reaper Mk6 (Garments)
  • Compact Compactor Mk6
  • Compact Compactor Mk6 (Vehicle Components)
  • Filter Extractor Mk6 (Weapons)
  • Focused Buggy Cutteray Mk6
  • Focused Buggy Cutteray Mk6 (Tools)
  • Hummingbird Wing Module Mk6 (Garments)
  • Impure Extractor Mk6 (Vehicle Components)
  • Mohandis Sandbike Engine Mk6 (Vehicle Components)
  • Night Rider Sandbike Boost Mk6 (Garments)
  • Rattler Boost Module Mk6 (Vehicle Components)
  • Steady Assault Boost Module Mk6 (Vehicle Components)
  • Steady Carrier Boost Module Mk6 (Vehicle Components)
  • Steady Treadwheel Boost Module Mk6 (Vehicle Components)
  • Stormrider Boost Module Mk6 (Weapons)
  • Swift Treadwheel Engine Mk6 (Tools)
  • The Emperor's Wings Mk6 (Weapons)
  • Walker Sandcrawler Engine Mk6 (Weapons)
  • Young Sparky Mk6
  • Young Sparky Mk6 (Vehicle Components)

Drop table

  • Adaptive Holtzman Shield · Testing Station: Cactus Chaos H2, 5%; Testing Station: Spice Sanctum F9, 5%; Testing Station: The Hidden Garden D2, 5% (and 4 more)
  • Burning Blades · Testing Station: Cactus Chaos H2, 5%; Testing Station: Spice Sanctum F9, 5%; Testing Station: The Hidden Garden D2, 5% (and 4 more)
  • Circuit Gauntlets · Loot Cave F1, 6%; Loot Cave F6, 6%; Loot Cave D4, 6% (and 5 more)
  • Compact Compactor Mk6 · Loot Cave F1, 6%; Loot Cave F1, 8%; Loot Cave F6, 6% (and 13 more)
  • Focused Buggy Cutteray Mk6 · Loot Cave F1, 8%; Loot Cave F6, 8%; Loot Cave D4, 8% (and 5 more)
  • Forge Set Pieces · Testing Station: Cactus Chaos H2, 5%; Testing Station: Spice Sanctum F9, 5%; Testing Station: The Hidden Garden D2, 5% (and 4 more)
  • Kynes's Cutteray · Loot Cave F1, 6%; Loot Cave F6, 6%; Loot Cave D4, 6% (and 5 more)
  • Perforator · Wreck: The Walkway I5, 7%; Wreck: The Walkway H2, 7%; Wreck: The Walkway H8, 7% (and 4 more)
  • Power Harness · Testing Station: Cactus Chaos H2, 8%; Testing Station: Spice Sanctum F9, 8%; Testing Station: The Hidden Garden D2, 8% (and 4 more)
  • Regis Disruptor Pistol · Wreck: The Walkway I5, 6%; Wreck: The Walkway H2, 6%; Wreck: The Walkway H8, 6% (and 4 more)
  • Replica Pulse-knife · Wreck: The Walkway I5, 7%; Wreck: The Walkway H2, 7%; Wreck: The Walkway H8, 7% (and 4 more)
  • Replica Pulse-sword · Wreck: The Walkway I5, 7%; Wreck: The Walkway H2, 7%; Wreck: The Walkway H8, 7% (and 4 more)
  • Shellburster · Wreck: The Walkway I5, 7%; Wreck: The Walkway H2, 7%; Wreck: The Walkway H8, 7% (and 4 more)
  • Tabr Softstep Boots · Loot Cave F1, 4%; Loot Cave F6, 4%; Loot Cave D4, 4% (and 5 more)
  • Tactical Radiation Suit · Testing Station: Cactus Chaos H2, 5%; Testing Station: Spice Sanctum F9, 5%; Testing Station: The Hidden Garden D2, 5% (and 4 more)
  • Young Sparky Mk6 · Testing Station: Cactus Chaos H2, 7%; Testing Station: Spice Sanctum F9, 7%; Testing Station: The Hidden Garden D2, 7% (and 4 more)

Dated archive

8 archived week(s). Each Tuesday the current week moves to a permanent dated page so the rotation stays searchable and citable.

View archive

See also: this week's rotating data, broken out

The same rotation recorded above, split into the two queryable databases.

Frequently asked questions

When does the Deep Desert reset in Dune: Awakening?

The Deep Desert wipes every Tuesday. Local reset times: North America Tuesday 10:00, South America Tuesday 08:00, Europe Tuesday 03:00, Oceania Monday 19:00, Asia Monday 21:00 [verified, Funcom]. The weekly reset and the Monday-to-Tuesday storm window are official; the often-cited 8–10 hour sandstorm buildup and the wipe at storm peak are a third-party community observation, not a published Funcom duration.

How is the Deep Desert grid structured?

The Deep Desert map is an 81-cell grid, rows A-I and columns 1-9. Rows A-E are PvE zones and rows F-I are PvP zones where Funcom's help-center PvP FAQ confirms mining yield and spice harvesting are raised 2.5x [verified, Funcom]. The Shield Wall runs fixed along rows A/B.

What rotates every week in the Deep Desert?

The Mk6 schematic pool, combat unique pool and resource node cells rotate each week, along with spawn point locations. Each rotation is recorded in a dated archive as soon as it is observed after reset. Browse the current entries in the schematics database and the gear drop library guides.

The PvE and PvP instances of the Deep Desert, the Tuesday weekly reset schedule and the 2.5x mining and spice yield bonus in the PvP instance are official Funcom statements [verified, Funcom]. The 81-cell A1-I9 grid, the row-by-row PvE/PvP split, the weekly spawn/Mk6/drop rotation and the 8–10 hour sandstorm buildup duration are community-compiled and are not official Funcom figures. Weekly rotating data (spawn points, the Mk6 pool, the drop table) is updated after each Tuesday reset.